AI Insights · Timothy · April 2025
Top 5 2D Cartoon Games Performance on Unified Platform in Norway, Q1 2025
Explore the performance trends of the top 5 2D cartoon games in Norway during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the first quarter of 2025, the top 2D cartoon games on a unified platform in Norway showed diverse performance trends. Here's a closer look at how these games fared, based on data from Sensor Tower.
Vita Mahjong from Vita Studio experienced a consistent increase in weekly revenue, peaking at approximately $95 by mid-March. Downloads fluctuated throughout the quarter, reaching a high of around 4.2K in early March. Active users grew steadily, hitting a peak of about 15.9K in mid-March before slightly declining by the end of the quarter.
Gossip Harbor®: Merge & Story by Microfun Limited maintained strong weekly revenue, with a notable peak at $58.2K in mid-March. Downloads saw a downward trend, starting at 2.8K and dropping to about 1.3K by the end of March. Active users were relatively stable, fluctuating around 18K throughout the quarter.
Offline Games - No Wifi Games from Moreno Maio had a modest revenue, peaking at $266 in mid-March. Downloads varied, with a significant drop from 3.9K at the start to about 2.1K in the final week. The game maintained a strong base of active users, peaking at 25.5K at the quarter's start and stabilizing around 20K.
Pokémon TCG Pocket saw fluctuating revenue, with a high of $56.9K in late January. Downloads decreased from 3.5K to just over 2K by the end of March. Active users started at 37.6K, dropping to 22.6K, before a slight rebound towards the quarter's end.
Royal Match by Dream Games consistently generated high revenue, peaking at $87.9K mid-quarter. Downloads remained steady with slight fluctuations, and active users hovered around 50K, showing a resilient player base.
These insights provide a snapshot of the evolving mobile gaming landscape in Norway. For more detailed analysis and data, visit Sensor Tower.